Rules

“Our Clan Rules” – heh

I. D-DAY and HHOUR are sister WoT Clans
1) Be on Team Speak when playing.
2) If you are going to be absent for more than 28 days, post on the forum to let us know. 

That way you don’t get dropped for inactivity.
3) Do not be a troll. Do not shoot or harass ‘Green Tanks’.
Ignore trolls and d-bags. Do not engage in message chat unless the discussion has a positive tone. D-DAY competes in Clan Wars events and has an excellent reputation. Problems in pubs can carry over to CWs and cause major issues. The idea is not to roll over, but “don’t start shit” and “let it slide when you can – it ain’t worth it”
4) Players can (and do) move from HHOUR to D-DAY (if meet requirements) and D-DAY to HHOUR according to interest/activity.

II. HHOUR is our “Social Clan”.
1) Players of all skill level are welcome to join.
2) There are no requirements to participate in any activities, 

but members are welcome and encouraged to join in any D-DAY activity that is not clan-restricted by Wargaming.

III. D-DAY is our “Competitive Clan”.
1) Members must have a recent WN8 of *1000+ and at least 1 viable Clan Wars tank.
(*exceptions may be made on a case by case basis)
2) D-DAY conducts activities including Clan Wars, Advances, Strongholds, Training, Games, and other events. 
Participation is optional, but If you are not participating in any of these events, then you may be dropped for inactivity and invited to join HHOUR.

Decision Making

1. Officers are allowed to make the following decisions on their own without a vote
a) Accept members who meet our basic requirements.
b-1) Strongholds: Engage Arty & Airstrikes in Tier 8+ Strongholds.
b-2) Clan Wars: Only appointed Officers may make alliances, drop on provinces, or schedule battles on the Global Map.
c) Mute a player on TS.
d) Create rooms, assign privileges, and invite people to TS.
e) Use their judgement as to whether items not listed here require input from other officers via a vote.

2. The following items must be decided by a vote of officers
The quorum for these votes is 5 officers, and they require a simple majority to pass. All votes should be preceded by a discussion involving the voting officers where all opinions are welcomed.
a) Accepting a member who does not meet our stated requirements.
b) Any change to our acceptance requirements.

3. The following items must be decided by a vote of officers
The quorum for these votes is 5 officers, and they require a simple majority to pass. All votes should be preceded by a discussion involving the voting officers where all opinions are welcomed.
a) *Any change to our rules.
b) *Promoting a member to an officer position.
c) *Removing a member from an officer position.
d) *Removing a member from the clan.

3. Exceptions
a) If it is impossible to get a quorum of officers online together, an Executive Officer or Commander can decide to discuss the matter with officers individually as they become available and record their votes.
b) If a vote cannot go forward because a quorum is not available within 48 hours, an Executive Officer or Commander can make the choice to proceed with a quorum of 2. In this situation, the vote must be unanimous.